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Sanguine - free gear, real endgame

Sanguine is an OldSchool RuneScape server running a custom RuneLite client, built on one idea: gear is free, and the endgame is the chase.

A full loadout is a spawn tab and a preset away - armour, weapon, food and potions - so nothing has to be farmed before the content opens up. Everything above that floor is earned: godswords, raids gear, best-in-slot, pets and cosmetics all come off drop tables and shops.

The newest content in the game is here. Sol Heredit in the real Fortis Colosseum, six phases where almost nothing he throws can be prayed against. The Doom of Mokhaiotl, the whole delve boss, with eight delve levels, endless deep delves and all four uniques. Yama, all three phases in the real imported arena, dropping the Oathplate armour and the Soulflame horn. The Mad Angel, and Vardorvis.

The rest of the boss roster is native, not stubbed. The Inferno (waves 1 to 68, plus TzKal-Zuk), the Chambers of Xeric (the Great Olm), the Theatre of Blood (Verzik Vitur, with solo scaling), Nex and the Ancient Prison, Vorkath, Cerberus, Alchemical Hydra, the Corrupted Gauntlet, the Nightmare and Phosani's Nightmare, and Zulrah are all built against the actual OSRS wiki mechanics rather than a simplified copy.

Outside combat there is a genuine player-driven Grand Exchange (real order-book matching, not a shop-price skin), Agility and the blood gathering nodes, a rebuilt bank and equipment interface, gear presets, a searchable boss drop-table viewer, combat and skilling achievements, and a leaderboard for kills and wealth. There is also a wiki generated from the live server, so every rate on it is the number the game really rolls.

The Wilderness is the premium lane rather than the whole game. Blood Money is the universal combat currency - every boss in the game pays it, and the wild pays more. Blood revenants roam and grow stronger the deeper the wild goes, up to the rare Blood Maledictus, alongside a parallel Blood Slayer track, and automated PvP tournaments run every hour.

This is an active hobby project in open beta - new content and fixes ship regularly, and it is run by someone who actually plays it. Expect rough edges, and tell us when you hit one. Bug reports and feedback are welcome.